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Showing posts with label Scientific Articles. Show all posts
Showing posts with label Scientific Articles. Show all posts

Thursday, September 15, 2016

Wi Vi: Using wifi signals to sense human presence and activity

Abstract:

Wi-Fi signals are typically information carriers between a transmitter and a receiver. In this paper, we show that Wi-Fi can also extend our senses, enabling us to see moving objects through walls and behind closed doors. In particular, we can use such signals to identify the number of people in a closed room and their relative locations. We can also identify simple gestures made behind a wall, and combine a sequence of gestures to communicate messages to a wireless receiver without carrying any transmitting device. The paper introduces two main innovations. First, it shows how one can use MIMO interference nulling to eliminate reflections off static objects and focus the receiver on a moving target. Second, it shows how one can track a human by treating the motion of a human body as an antenna array and tracking the resulting RF beam. We demonstrate the validity of our design by building.



Link to paper:

Link to project web-page:


Saturday, February 20, 2016

Deep Art

------ http://www.deepart.io/ ------ 



Abstract: In fine art, especially painting, humans have mastered the skill to create unique visual experiences through composing a complex interplay between the content and style of an image. Thus far the algorithmic basis of this process is unknown and there exists no artificial system with similar capabilities. However, in other key areas of visual perception such as object and face recognition near-human performance was recently demonstrated by a class of biologically inspired vision models called Deep Neural Networks. Here we introduce an artificial system based on a Deep Neural Network that creates artistic images of high perceptual quality. The system uses neural representations to separate and recombine content and style of arbitrary images, providing a neural algorithm for the creation of artistic images. Moreover, in light of the striking similarities between performance-optimised artificial neural networks and biological vision, our work offers a path forward to an algorithmic understanding of how humans create and perceive artistic imagery.

Thursday, May 28, 2015

Robots that can adapt like animals




Antoine Cully, Jeff Clune, Danesh Tarapore, Jean-Baptiste Mouret, Robots that can adapt like animals, Nature, 2015.


Abstract: Robots have transformed many industries, most notably manufacturing, and have the power to deliver tremendous benefits to society, such as in search and rescue, disaster response, health care and transportation. They are also invaluable tools for scientific exploration in environments inaccessible to humans, from distant planets to deep oceans. A major obstacle to their widespread adoption in more complex environments outside factories is their fragility. Whereas animals can quickly adapt to injuries, current robots cannot ‘think outside the box’ to find a compensatory behaviour when they are damaged: they are limited to their pre-specified self-sensing abilities, can diagnose only anticipated failure modes and require a pre-programmed contingency plan for every type of potential damage, an impracticality for complex robots. A promising approach to reducing robot fragility involves having robots learn appropriate behaviours in response to damage, 11, but current techniques are slow even with small, constrained search spaces. Here we introduce an intelligent trial-and-error algorithm that allows robots to adapt to damage in less than two minutes in large search spaces without requiring self-diagnosis or pre-specified contingency plans. Before the robot is deployed, it uses a novel technique to create a detailed map of the space of high-performing behaviours. This map represents the robot’s prior knowledge about what behaviours it can perform and their value. When the robot is damaged, it uses this prior knowledge to guide a trial-and-error learning algorithm that conducts intelligent experiments to rapidly discover a behaviour that compensates for the damage. Experiments reveal successful adaptations for a legged robot injured in five different ways, including damaged, broken, and missing legs, and for a robotic arm with joints broken in 14 different ways. This new algorithm will enable more robust, effective, autonomous robots, and may shed light on the principles that animals use to adapt to injury.


Article reference:

Tuesday, July 30, 2013

How Productivity and Impact Differ Across Computer Science Subareas

A recent article in "Communications of the ACM" that sketches the impact of different areas of Computer Science in community, with statistics over recent years.

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Some computer science researchers believe different subareas within CS follow different publishing practices, so applying a single production criterion would be unfair to some areas. It is reasonable to believe the subarea of, say, theory follows different publishing practices from...


Full article

Monday, June 17, 2013

Terrain Traversability Analysis Methods for Unmanned Ground Vehicles; A Survey

Motion planning for unmanned ground vehicles (UGV) constitutes a domain of research where several disciplines meet, ranging from artificial intelligence and machine learning to robot perception and computer vision. In view of the plurality of related applications such as planetary exploration, search and rescue, agriculture, mining and off road exploration, the aim of the present survey is to review the field of 3D terrain traversability analysis that is employed at a preceding stage as a means to effectively and efficiently guide the task of motion planning. We identify that in the epicenter of all related methodologies, 3D terrain information is used which is acquired from LIDAR, stereo range data, color or other sensory data and occasionally combined with static or dynamic vehicle models expressing the interaction of the vehicle with the terrain. By taxonomizing the various directions that have been explored in terrain perception and analysis, this review takes a step toward agglomerating the dispersed contributions from individual domains by elaborating on a number of key similarities as well as differences, in order to stimulate research in addressing the open challenges and inspire future developments.

http://dx.doi.org/10.1016/j.engappai.2013.01.006